Friday, August 31, 2012

Scope of B.Sc. (Information Technology ) & B.Sc. (Multimedia & Animation) Courses

Under the visionary Leadership of Hon'ble Prof.(Dr.) M.BaseerAhmed   Khan Vice-Chancellor, Sido Kanhu Murmu University. Dumka along with the colossal & immense effort of our  Principal Prof. Gaurab Gangopadhyay ,Department of Vocational Courses A.S.College Campus, Deoghar is committed to serve students in backward region of Santhal Pargana & Deoghar District with Job Oriented  Vocational Programmes .We are  soon going to Launch Vocational  Courses in B.Sc.in INFORMATION TECHNOLOGY & B.Sc. in MULTIMEDIA & ANIMATION. We are presenting an overview and Scope of these Courses for the Student & their respected Guardians .

Multiple PC systems
    B.Sc.( Information Technology)

Educational Objectives:
The Educational Objectives developed for the B.Sc. in Information Technology are

  1. Graduates will have the academic background to be successful in graduate studies.
  2. Graduates will utilize their expertise and experience to solve information technology problems in industry.
  3. Graduates will be leading professionals, innovators and entrepreneurs in the development and deployment of software, information systems and information management tools.
  4. Graduates will carry out their assignment in industry with social awareness and responsibility.
  5. Graduates will interact with their peers in other disciplines in industry and society and contribute to the economic growth of the country.
  6. Graduates will have the preparations to pursue career paths in teaching or research.
What Student will get:
  • An ability to apply knowledge of mathematics, science, computing and information technology appropriate to the discipline.
  • An ability to analyze a problem, and identify and define the computing and technology requirements appropriate to its solution.
  • An ability to design, implement and evaluate a computer-based system, process, component, or program to meet desired needs.
  • An ability to function effectively on multidisciplinary teams to accomplish a common goal.
  • An understanding of professional, ethical, legal, security and social issues and responsibilities
  • An ability to communicate effectively with a range of audiences
  • An ability to analyze the local and global impact of technology on individuals, Organizations and society
  • Recognition of the need for and an ability to engage in continuing professional development
  • An ability to use current techniques, skills, and tools necessary for computing practice
  • An ability to use and apply current technical concepts and practices in the core information technologies
  • An ability to identify and analyze user needs and take them into account in the selection, creation, evaluation and administration of computer-based systems
  • An ability to effectively integrate IT-based solutions into the user environment
  • An understanding of best practices and standards and their application
  • An ability to assist in the creation of an effective project plan.
Scope for Employment
  • Students who graduate can start as System Developers and move on to becoming Architects, Technical Leaders and Managers 
  • As Computing and IT Consultants, Independent Solution Developers and Entrepreneurs.
  • As Solution Developers / Specialists in IT / IT-enabled Services or as System Developers / Integrators
  • As Software Developers in vertical industry sectors such as manufacturing, banking / finance and health care
  • As Design Engineers in building network security and management solutions
  • Other options include planning, designing and managing IT infrastructure
                       
            B.Sc (Multimedia & Animation)

Objectives
  • To develop skills in design, illustration, image manipulation, graphic designing, cinematography, photography, cartoons, 2D&3D animation, video editing, visual effects and game designing.
  • To develop creativity and conceptualizing ability
  • To equip students with the fundamental broad-based skills in traditional and digital Multimedia & Animation techniques and emphasize to apply in practice.
  • To develop effective communication and presentation skills
  • The curriculum will integrate programming abilities to illustrate the wonders of using multiple forms of Interactive Media. To develop competencies in using industry standard software
Scope for Employment


  • Multimedia & Animation studies have widespread applications in many areas including the print and electronic media, film making, special effects, compositor, 2D/3D animator, game development, illustrating medical processes, simulation, virtual reality, graphics design, advertising, etc.


    • From entertainment to education, digital media is a growing field seeking well-trained individuals in Multimedia & Animation techniques.
    • Students shall have the opportunity to experiment and research multimedia designing trends and issues within the society to produce an integrated suite of design solutions taking into account the aspects of culture, economics and social interaction